Posted in Games

Adventure Game 2

Game board

This is an adventure game that works best with kids or low level adults.

Download the game board and instructions here you will also need 2 dice:

Game board: https://skydrive.live.com/redir?resid=79CFF252BEEA0A7D!275&authkey=!ANCVAjV4J-oSn9g

Game instructions: https://skydrive.live.com/redir?resid=79CFF252BEEA0A7D!276&authkey=!AFCw3ws1u4W1-Zk

The game is a simple problem solving task using a board based on the cult game “Angband”. Letters and other symbols represent different monsters and characters that the students encounter. For example, a “V” is a vampire, whereas a “D” is a dragon. These boards are easy to make, just use Microsoft paint and children really enjoy the adventures. Most importantly they learn new vocabulary and practice it thoroughly.

In each room students are presented with a different scenario and must work out the solution in order to continue the adventure.

Here is the solution to the adventure:

Dungeon game instructions

Students start game in room one (top left corner), they each have 10 hit points.

Room 1

Question monster – What is the capital of Germany?

1st chest contains special soft shoes for sneaking.

2nd chest contains a delicious hamburger.

Room 2

Contains 4 sleeping vampires and a closed window, it is sunny outside.

Solution: Put on special shoes and sneak past vampires to open window which lets the sunlight in and kills them all. Students must roll higher on the dice than the teacher. If they roll lower the vampires wake up and bite them -1 hit point

Room 3

Contains a very fat man and a locked door.

Solution: Give hamburger to Fat man, fat man gives you a gold key, unlock door.

Room 4

Contains a pit full of snakes and a rope.

Chest contains 2 gold coins.

Solution: Use rope to swing over pit of snakes, students must beat the teachers roll on a dice. If they roll lower snake bites them -1 hit point.

Room 5

Contains 2 question monsters and a shop. Shop keeper has a gun with 6 silver bullets and a big block of ice, they cost 1 gold coin each.

Questions:

Who is the fastest man in the world? Usain Bolt

What is 24 X 4?   96

Solution: Answer questions and buy gun and ice with coins.

Room 6

Contains a huge fire breathing dragon! There are lots of bones on the floor.

Solution: Give the dragon the block of ice to cool his fire. SS must roll higher than teacher.

Room 7

Contains 3 Werewolves!

Solution: Shoot the werewolves with the silver bullets. Students must roll higher than teacher three times. If they run out of bullets they must go and ask the shop keeper for more.

Room 8

Contains lots of small hungry dogs, If students try to enter the dogs bite them, and a big treasure chest.

Solution: Go back to room 6 and collect the bones, give them to the dogs. Stusents open the treasure chest and get lots of treasure, congratulations.

Teaching ideas:

Depending on the level of the class you can present the adventure in different ways. For example you can start by teaching the vocabulary the students are going to need in the adventure:

verbs: sneak, open, shoot, put on, give, buy, etc.

nouns: bones, treasure chest, gun, bullet, rope, window, shoes, coins, bones, ice, snakes, etc.

For higher level students I also had them retell the adventure in the past once they had completed it. “In this room we sneaked past the vampires and opened the window.”

Follow up:

Children make their own adventure games in small groups. They can draw the easily on paper with letters representing different monsters. Alternatively if you have access to computers they could create them on MS paint. Then they swap maps and complete each others, or the whole class plays each group’s map.

Advertisements
Posted in Conversation Classes

Holidays and Travelling Conversation Class

travelling

This lesson works well with a range of levels, from A2- C1. It can be used to practice for the FCE or CAE speaking exam collaborative task section. Everybody loves talking about travelling and holidays.

You will need these pictures:

https://skydrive.live.com/redir?resid=79CFF252BEEA0A7D!239&authkey=!ADvu5kRUUPylICk

And this handout:

https://skydrive.live.com/redir?resid=79CFF252BEEA0A7D!240&authkey=!ABZL5DMHal7REDA

First put students in groups to discuss the following questions:

When was your last holiday?

Where did you go?

Who did you go with?

How did you get there?

Then brainstorm different types of holidays and different ways to travel on the board.

Project the pictures from the file above and elicit the vocabulary. This can be fun with lower levels, going from backpack to backpacking to backpacker. Hitchhiking – hitchhiker etc.

Once you have pre-taught all the vocabulary put the students in groups to discuss the questions on the handout.

Wrap up:

Students report back to the class about other group members responses. A chance to practice reported speech for higher levels.

Posted in Recommended Websites

Other recommended blogs.

Hitch-Hikers Handbook

A great site full of excellent travel writing, photography and top tips for travelling on a budget.

http://robbiodobbio.wordpress.com/

A blog comprised of short stories and articles.

Posted in Conversation Classes

Adventure Game

Murphys Gesetz 9 - Fantasy Adventure

This lesson plan is good for young children and low level adults. Some teens really get into it, with others it has been known to die on its arse. You will need a dice and the powerpoint below.

Here is the powerpoint:

https://skydrive.live.com/redir?resid=79CFF252BEEA0A7D!234&authkey=!ADjqXTKxe4d-QPA

It is a beautiful demonstration of my skill on Microsoft paint.

Game Instructions:

This is a problem solving game. Students must use items they find during their adventure to solve problems and overcome obstacles that are in their path.

Tell the students that one night they all go to sleep and suddenly wake up in a strange place. In front of them are 4 mysterious doors (slide 3). They can choose which door to go through. Behind each door there is a different scene:

  1. Behind door 2 (red) there is a small orchard with some apple trees, flowers and a mysterious X on the floor  (slide 4).
  2. Behind door 4 (yellow) there is a crying princess in a room with two axes on the wall (slide 9)
  3. Behind door 3 (blue) there is a man lying in bed ill with hamburgers under his bed. (slide 12)
  4. Behind door 5 (orange) there is a cold, hungry guard guarding a big locked gate, he has a spade. (slide 14)

The students have to complete the quest, here is the solution, try and let the students think through all their options, useful questions to ask are: What can you do? What do you have?

On entering door 2 (red) the students see the orchard, the flowers and the X. If they want they can pick flowers and apples (slide 5 shows the picked flowers and apples).

On entering door 4 (yellow) they see the princess. If they speak to the princess she will tell them that she is very sad because nobody loves her and nobody every gives her any presents. If they give her the flowers from the orchard (door 2) she will stop crying and give them an axe (slide 10 shows this)

On entering door 3 (blue) students will see the ill man who will tell them that his stomach aches because he has eaten too many hamburgers and that he needs healthy food to feel better. If they give him apples from the orchard (door 2) he will feel better and fall asleep (slide 13 shows this) the students can then take hamburgers.

On entering door 5 (orange) students will meet the cold hungry guard. He doesn’t like apples. However, if they give him a hamburger from (door 3) he will be happier (slide 15) But he won’t give them his spade unless they make him a fire by chopping down a tree in the orchard (door 2) with the axe they got from the princess (door 4) (slide 6 shows the chopped down tree, slide 7 shows the tree chopped into firewood). If they make him a fire the guard will be warm and happy (slide 16) He will then give them his spade.

The students can then use the spade to dig for treasure on the X in the orchard (slide 8 shows the treasure dug up) The treasure is a small golden box, but it is locked, it cannot be opened by force. If they show it to the princess she will unlock it because she has the key in a locket around her neck. Inside the box is an enormous key which unlocks the gate in door 5.

The boss room (slide 17) On entering the boss room students will see a hydra and the handsome prisoner held captive in a cage. Students must attack the hydra with the axe and must roll higher with the dice than the teacher to be successful. Each student has 2 lives, if they roll less than the teacher they lose a life. When the student rolls higher than the teacher for the first time show slide 18, and explain that the student has cut of the hydras head but 2 more have grown back in its place. The prince will then shout that you need fire to burn the stumps after you cut them. The students must return to the guard room and get a flaming piece of wood. When the students have beaten the hydra by rolling higher than the teacher 4 times (slides 19 and 20) (one for each head) then the prince’s cage will magically spring open. The prince and princess will be reunited (slide 21) and will live happily ever after. They will also give the students lots of treasure!

Notes:

I wrote this lesson plan for children, specifically a small group. I have since gone on to use it with larger groups of children and found it to be successful. Then one day I tried it out on a group of lower level adults and they got really into it.

Target Language:

Loads of good stuff comes up and the higher the level the more vocabulary you can introduce. Examples include:

Verbs: chop, cut, give, ask, burn, dig, pick (flowers)

Nouns: spade, axe, fire, gate, key, lock, orchard etc.

It can be used to practice a range of structures depending on the level. For example for intermediates you can have them discuss their options in the 1st conditional: “Maybe if we give him a hamburger he will give us the spade.”

Enjoy, let me know if the instructions make sense or not.